Mask Generators
Cells
The Cells generator creates patterns of cells, cracks, or divisions on a surface.
Checker
The Checker generator creates a checkered pattern.
Dots
The Dots generator creates a procedural pattern of dots distributed regularly or repeatedly over the surface of your model.
Fabric
The Fabric generator creates a procedural pattern that imitates textiles and fiber fabrics.
Gabor
The Gabor generator uses the mathematical Gabor filter function to create pseudo-random patterns based on sinusoidal waves modulated by a Gaussian.
Gradient
The Gradient is a procedural generator that creates a transition from black to white values in a chosen direction.
Herringbone
The Herringbone is a procedural generator that creates a zig-zag, interlaced pattern.
Hexagons
The Hexagons is a procedural generator that creates a repetitive pattern of hexagonal cells.
Jeans
The Jeans is a procedural generator that creates a denim-like fabric pattern, simulating the characteristic texture of jeans and other cross-woven textiles.
Knitted
The Knitted is a procedural generator that creates a knitted pattern with interlaced loops, typical of sweaters, scarves, or wool garments.
Metal Diamond
The Metal Diamond is a procedural generator that creates a metal plate pattern with diamond-shaped or rhombus reliefs, commonly used for anti-slip surfaces.
Noise
The Noise is a procedural generator that creates a random grayscale pattern, used as a base to add variation and irregularity to materials.
Paver Blocks
The Paver Blocks is a procedural generator that creates a pattern of pavement blocks, arranged uniformly and repetitively.
Roof Tiles
The Roof Tiles is a procedural generator that creates a repetitive roof tile pattern.
Rustic Wood
The Rustic Wood is a procedural generator that creates rustic wood textures, simulating grain, knots, and natural variations typical of aged or rough wood.
Square Wave
The Square Wave is a procedural generator that produces a square wave pattern.
Stripe
The Stripe is a procedural generator that creates repetitive stripes or bars in a chosen direction.
Tile Floor
The Tile Floor is a procedural generator that creates a flat tile pattern, typically square or rectangular, distributed uniformly.
Tiles Brick
The Tiles Brick is a procedural generator that creates a brick pattern, typically used in walls, facades, and pavements.
Voronoi
The Voronoi is a procedural generator that creates a polygonal cell pattern based on Voronoi diagrams. Each cell represents the nearest region to a seed point, generating an organic, geometric, and pseudo-random pattern used for both natural and technical effects.