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Mask Generators

Cells

The Cells generator creates patterns of cells, cracks, or divisions on a surface.

Checker

The Checker generator creates a checkered pattern.

Dots

The Dots generator creates a procedural pattern of dots distributed regularly or repeatedly over the surface of your model.

Fabric

The Fabric generator creates a procedural pattern that imitates textiles and fiber fabrics.

Gabor

The Gabor generator uses the mathematical Gabor filter function to create pseudo-random patterns based on sinusoidal waves modulated by a Gaussian.

Gradient

The Gradient is a procedural generator that creates a transition from black to white values in a chosen direction.

Herringbone

The Herringbone is a procedural generator that creates a zig-zag, interlaced pattern.

Hexagons

The Hexagons is a procedural generator that creates a repetitive pattern of hexagonal cells.

Jeans

The Jeans is a procedural generator that creates a denim-like fabric pattern, simulating the characteristic texture of jeans and other cross-woven textiles.

Knitted

The Knitted is a procedural generator that creates a knitted pattern with interlaced loops, typical of sweaters, scarves, or wool garments.

Metal Diamond

The Metal Diamond is a procedural generator that creates a metal plate pattern with diamond-shaped or rhombus reliefs, commonly used for anti-slip surfaces.

Noise

The Noise is a procedural generator that creates a random grayscale pattern, used as a base to add variation and irregularity to materials.

Paver Blocks

The Paver Blocks is a procedural generator that creates a pattern of pavement blocks, arranged uniformly and repetitively.

Roof Tiles

The Roof Tiles is a procedural generator that creates a repetitive roof tile pattern.

Rustic Wood

The Rustic Wood is a procedural generator that creates rustic wood textures, simulating grain, knots, and natural variations typical of aged or rough wood.

Square Wave

The Square Wave is a procedural generator that produces a square wave pattern.

Stripe

The Stripe is a procedural generator that creates repetitive stripes or bars in a chosen direction.

Tile Floor

The Tile Floor is a procedural generator that creates a flat tile pattern, typically square or rectangular, distributed uniformly.

Tiles Brick

The Tiles Brick is a procedural generator that creates a brick pattern, typically used in walls, facades, and pavements.

Voronoi

The Voronoi is a procedural generator that creates a polygonal cell pattern based on Voronoi diagrams. Each cell represents the nearest region to a seed point, generating an organic, geometric, and pseudo-random pattern used for both natural and technical effects.