Layer Settings
Select channels
Each layer has a series of channels that can be enabled or disabled.
Each channel has specific parameters that determine its behavior within the render engine.
Default available channels
These are the channels that are active by default. To add more channels, you first need to add them in the settings tab. When activated, these channels may contain parameters that can be adjusted according to the user’s needs.
Color
Defines the base color of the material.
Allows blending with other values using different blending modes. By default, its blending mode is Mix.
Intensity control (0–100%).
Metallic
Determines whether the surface behaves like metal. The values range from 0 to 1.
Allows blending with other values using different blending modes. By default, its blending mode is Mix.
Allows applying a Clamp to limit the values.
Roughness
Controls the level of micro-roughness of the surface. Low values produce shiny surfaces, high values create matte surfaces.
Allows blending with other values using different blending modes. By default, its blending mode is Mix.
Allows applying a Clamp to limit the values.
Normal
Adds or combines normal map information to simulate surface detail without increasing geometry. Adjustable intensity scale.
Allows blending with other values using different blending modes. By default, its blending mode is Combine.
Height
Allows modifying the relative height of the surface, providing additional relief. Includes intensity control and Clamp.
Allows blending with other values using different blending modes. By default, its blending mode is Add.