Resolution and Samples
Resolution
This is the resolution that the baked maps will have. We can choose from several resolutions.
Resolution | Texture Size |
---|---|
128 | 128px x 128px |
256 | 256px x 256px |
512 | 512px x 512px |
1k | 1024px x 1024px |
2k | 2048px x 2048px |
4k | 4096px x 4096px |
8k | (Only for Udims) |
Resolution is chosen per material. To apply it to all materials we use the propagate button.
Max Samples
This is the maximum number of samples that will be used to calculate the bake of the maps.
The higher the number of samples, the greater the amount of resources needed to calculate the bake.
Do not use an excessively high number of samples or performance may be severely affected. In general, 100 samples is optimal.
There is an option to let the samples be calculated automatically according to the bake resolution.